While I’m getting on with the first chapter of the Modelling tutorial, here’s a little sneak peak at what's coming up.
Lesson 1
The Big Sleep
1. Interfaces
- · Panels
- · Viewports
2. Terminology
- · basics - vertex / faces / polygons / etc
- · 2D Terminology
- · 3D Terminology
- · Gizmo’s
3. Commands
- · Basic Commands – Extrude / Scale / Move
Lesson 2
Box Modelling
Example Techniques used for Box Modelling
- . Build a stick man (similar to the Blender Man tut)
- . Build a plane
Lesson 3
Using 2D
- 1. paths
- 2. Build a pipe
- 3. NURBS
- 4. Build a curtain
Lesson 4
Messing it Up
- . Modifiers
- · Booleans
- · Deformations
Lesson 5
A Touch of Colour
- . Materials
- . Painting
Lesson 6
Where did it go?
- . Animation
Lesson 7 - ?
- · Various Techniques and Examples
Some of the later chapters are a bit thin at the moment but by the time we get there, I'll have worked some magic in there.
Also if there are any specific things people are struggling with, drop me a note and I'll just reply back or work something more into the series.
That’s all for now folks.
OMG! That's one hell of a list! Everything you wanted to know about 3D modeling but were afraid to ask! lol
ReplyDeleteCan't wait for you to get started!!
Looks like this will be impressive. Which modeling software will you be using?
ReplyDeleteInitally it will be both 3DS max and Blender (to also show comparrisons to what you get for your pennies)
ReplyDeleteI'll also be giving this in the XSI Mod tool and Truespace, to give a nice cover.
Check back over my old spaces blog for more info. http://thegamedevspace.spaces.live.com